A – Z / 0 – 9
Spawn a creature — DNA, body, and behaviour are determined by the character
BACKSPACE
Kill the last creature — particle death animation plays
HOVER
Inspect a creature — see family, age, speed, eye count
▸Predators chase prey and eat them for energy
▸All creatures drain energy — starved ones die
▸Same-family pairs reproduce; offspring inherit blended
DNA
▸The ecosystem self-sustains if you type enough creatures
▸Orange ring = hungry · pulsing red =
critical